The Last Grand Master

by Andrew Q. Gordon


In a war that shook the earth, the six gods of Nendor defeated Neldin, the God of death. For thousands of years, Nendor and the Seven Kingdoms have known peace and prosperity and Neldin’s evil was nearly forgotten.
But then, Meglar, wizard-king of Zargon, unleashes the dark magic of the underworld in a new bid to carry out his master’s will. One by one, the sovereign realms fall and a new war between the gods engulfs Nendor.
Leading the opposition is Grand Master Farrell. Young and untried, Farrell carries a secret that could hold the key to defeating Meglar—or it could destroy the world.
As Farrell and his allies make plans to counter Neldin’s evil, Meglar forces their hand when he invades a neighboring kingdom. Rushing to help their ally, Farrell ends up wounded and cut off from help. To save himself, he attempts an untried spell that will either turn the tide or cost him his life.


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Category: Fantasy – Epic



The Eye and The Arm

by Andrew Q. Gordon


After Belsport, Khron, the God of War, gives Farrell a new mission: free the survivors of the ancient dwarf realm of Trellham from their thousand years banishment. To fulfill this near impossible task, Farrell needs the help of the legendary wizard Kel. But Kel has been dead for a thousand years.
Farrell believes Kel is alive, and heads to Dumbarten, Kel’s birthplace to begin his search. To reach Dumbarten unannounced, Farrell and Miceral disguise as mercenaries on board a merchant vessel. But pirates attack the ship and Farrell is struck down by one of Meglar’s minions.
Trapped in his own mind, Farrell’s need Miceral to enter his thoughts and help him sort fact from illusion. To reach Farrell, Miceral relies on an untested spell from one of Kel’s spellbooks. If he succeeds, Miceral can guide Farrell home safely. If not, Farrell will destroy himself, Miceral and everyone around him.

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