The Last Grand Master

by Andrew Q. Gordon

In a war that shook the earth, the six gods of Nendor defeated their brother Neldin, God of Evil. For 3000 years, Nendor was at peace and Neldin’s evil nearly forgotten.

But then Meglar, wizard-king of Zargon, unleashes the dark magic of the underworld to carry out his master’s will. One by one, the sovereign realms fall as a new war between the gods threatens to engulf Nendor.

Grand Master Farrell, young and untried, leads the opposition. He is joined by Nerti, queen of the unicorns, and Miceral, an immortal muchari warrior the Six have chosen as Farrell’s mate.

As plans are made to counter Neldin’s evil, Meglar invades a neighboring kingdom. Rushing to help their ally, Farrell and Miceral find themselves cut off from help. Farrell attempts a spell that will either turn the tide or cost him and Miceral their lives.

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Category: Fantasy – Epic

The Eye and the Arm

by Andrew Q. Gordon

After defeating Meglar at Belsport, Farrell returns to Haven to recover from his injuries, but Khron, the God of War, gives Farrell a new mission: free the survivors of the dwarf realm of Trellham from their 3000 year banishment. To fulfill Khron’s task, Farrell seeks the help of his distance ancestor, the legendary wizard Kel. But Kel has been dead for a thousand years.

Farrell finds information that Kel is alive, so he moves his search to Dumbarten, Kel’s birthplace. To reach Dumbarten unannounced, Farrell and Miceral disguise as mercenaries on a merchant vessel. When pirates attack their ship, Farrell is struck down by one of Meglar’s minions.

Unconscious and trapped in his own mind, Farrell’s only chance for survival rests with Miceral and an untested spell. If Miceral is successful he can guide Farrell home safely. If not, Farrell will destroy Miceral and everyone around him.

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