by Patrick Canning
Jim works as a janitor at an insane asylum in rural Idaho. Just as he’s (understandably) preparing to take his own life, he’s rudely interrupted, and tossed into a game called Cryptofauna. The bizarre contest of worldwide influence is rife with danger, like shape-shifting imps and a snake-monster the size of a city bus. But there are also lessons to be learned and friends to be made. In addition to stopping that whole apocalypse thing, playing Cryptofauna might also help Jim discover a reason to live—assuming it doesn’t kill him first.
Category: Science Fiction – Adventure